Star Trek #2 Review

  • October 26, 2011
  • IDW
  • Comments Off

Captain Kirk now has to make a tough decision…  Kill one of his best friends or leave him behind on a desolate planet to live out eternity alone.

Star Trek #2

Gary Mitchell is quickly losing his humanity.  His powers have reached a point where he’s basically a god.  He knows what people are thinking, including Spock’s desire to kill him before he gets any more powerful.  They are barely able to knock him out long enough to take him down to Delta Vega.  Mitchell makes short work of the force field keeping him in the brig, and forces Kelso, Kirk’s other old friend, to kill himself.  Kirk confronts Mitchell and finds his powers have grown exponentially.  Mitchell is able to create life now and even able to cast illusions trying to show Kirk how small he is compared to his new power.  Spock sneaks up on Mitchell and gives him the neck pinch.  The human Mitchell resurfaces just long enough to ask to be killed.  Kirk obliges and is left wondering if he’s able to bear the pain that he’s feeling.

I’m still very much enjoying this idea.  Whereas the first issue was a little lighter and captured the feel of the younger actors who played these roles in the 2009 movie, this issue is much darker.  With that darkness comes a few really strong moments.  The first is Mitchell forcing Kelso to kill himself.  It’s a particularly creepy scene.  Mitchell asks Kelso to not reach for the phaser, but he does.  Mitchell’s new god-like persona is now left with two thoughts.  One, he doesn’t want to hurt anyone, but, two, Kelso is trying to kill him (even though I’m guessing he wouldn’t have been killed by a phaser).  Where the real chills in the book come from is Stephen Molnar and how he played out that scene.  How often would you see someone wanting to draw a big splash page of someone shooting himself in the head?  Instead, we just see the arm with the phaser in it firing.  It proved Mitchell was no longer human and was definitely particularly deadly when crossed.

Another nice touch was how defeated Kirk seems at the end.  I know, I know…  Some people will say this isn’t Kirk.  He’s not effected by these losses and that’s why he’s such a strong leader and so on.  But let’s think about this.  Several episodes of the original series showed Captain Kirk in pain over loss.  The Man Trap was an episode that we see our hero hurting.  Obviously, there was pain in The City on the Edge of Forever.  Here, it definitely serves a purpose.  James Kirk is at a crossroads.  He’s moving from the hellion he was to a starship captain.  He’s letting go of friends (Kelso and Mitchell) and building new friendships (McCoy and Spock).  To see him in pain over losing his best friends rolled into Spock reaching out to him to play chess – another staple of the original series.  It’s a great touch.

I’m still way on board with this series.  I like what I’m seeing and I’m enjoying the twist on the original episodes.


Pros Cons
Nice chilling scene with Mitchell and Kelso. Solid art and good storytelling and adaptation of the old shows with the new personalities. It was a little quick of a read, but little to really be down on.


Comments are closed.


visit my website

I'm a lifelong geek. I don't hide it. I don't deny it. My true geek love is comics. I love reading them and discussing them. I am definitely much more a Marvel guy than DC, especially when it comes to my favorite, The Avengers. Questions? Comments? Email me at