"Dungeons And Dragons"

Favorite Independent Comic Books of 2011

  • January 13, 2012 2:59 am
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The “Big Two” get a lot of press but comics wouldn’t be what they are today without that other [roughly] 25% market share. Some of comics greatest books and characters were/are independently created and despite their volume they are the nuts and bolts that keep the industry fresh and original. From grimy noir or horror books, sci-fi space dramas, fantasy epics, comedy gut-busters, or coming of age nostalgia independent comics know no genre boundaries and aren’t promised tomorrow – which is just one of the reasons they are so great.

Our favorite independent books category includes any comic book series from 2011 not published by DC or Marvel.

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Dungeons And Dragons #11 Review

  • September 29, 2011 1:02 am
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Fell’s Five’s quest to escape the Feywild comes to a pulse pounding conclusion. Today I will be reviewing Dungeons and Dragons #11. Please leave a comment to let me know what you think.

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Dungeons And Dragons #9 Review

  • August 11, 2011 12:00 pm
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Fell’s Five go on a quest for Adric’s girlfriend’s father in order to escape the Feywild. Today I will be reviewing Dungeons and Dragons #9. Please leave a comment to let me know what you think.

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Dungeons And Dragons #8 Review

  • June 22, 2011 9:48 pm
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Fell’s Five fight for their lives in the dangerous lands of the Feywild. Today I will be reviewing Dungeons and Dragons #8. Please leave a comment to let me know what you think.

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Dungeons And Dragons #7 Review

  • May 25, 2011 11:55 am
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The origin of Fell’s Four continues here.  Today I will be reviewing Dungeons and Dragons #7. Please leave a comment to let me know what you think.

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Dungeons And Dragons #6 Review

Dungeons And Dragons #6

The origin of Fell’s Four starts here.  Today I will be reviewing Dungeons and Dragons #6. Please leave a comment to let me know what you think.

So let’s talk about the book. While caught withing the portal between worlds, Adric remembers how he met the other party members of Fell’s Four. It all begins when Jinx, Fell’s captain, recruits Adric to go on a mission. He is to accompany a wizard and a group of guards on a mission to a lost city. Along the way, they see a dwarf caught on a rock in the middle of a river. Before they can react, a Bulette attacks the group. With it’s heavy armor and speed, the monster manages to cause serious damage. If not for the quick thinking of Fell and Khal, the dwarf, the party would be doomed. The two manage to trick the monster and escape. Afterwords, the survivors reach the lost city, which magically appears. The wizard leading the expedition lets everyone know that they have until morning to get what he needs or the entire city, and everyone in it, will disappear for another 10 years. As the party begins exploring, they are attacked by archers. Using quick wits once again, Adric manages to set a trap and capture one of the attackers, who turns out to be the Princess, causing a standoff. And that’s the book.

So let’s talk opinions. This book is one of the most action packed titles on the stands today. The pace never lets up for a second. There really is no time to breathe. No actions are wasted on reflection or introductions. From the first amazingly drawn panel, to the final action filled page, something is always going on. I love the way Adric is introduced to the wizard and how he immediately assesses the situation and shows his intelligence and tactician abilities. Those skills are very important for a fighter in the real D&D game and the writer captures them perfectly. Adric manages to save everyone twice already using quick with and tactics. Khal really didn’t get too much exposure this issue but I’m sure we’ll see him in action next issue. We also got a glimpse of Varis, who I’m sure will find a way to join the team next issue as well. (I missed Bree this issue. She’s my favorite character) The writer also does a pretty good job capturing the arrogance of wizardry in the way he portrays him as a know it all, holier than thou, self serving, jackass. (Most wizards in the game do act that way. At high levels, the actually earn that right) The art this issue was awesome as well. Nice big scenery shots from water to earth to sky scenes were beautifully laid out in great detail. The Bulette looked pretty fierce too. The only issues I had was that there was too much pink in the old city for my tastes. Other than that, the book was great. Plus, we now get Jinx’s character sheet to add to our collection. I hope next issue is just as good. That’s my opinion folks. Take it or leave it.

A COMIC BOOK BLOG RATING

Pros Cons
once again, an awesome, non-stop action packed book with a great story.
Rating
100%
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Dungeons And Dragons #5 Review

Dungeons And Dragons #5

The first wonderful story arc comes to a conclusion. (Sort of) Today I will be reviewing Dungeons and Dragons #5. Please leave a comment to let me know what you think.

So let’s talk about the book. With a full scale invasion looming, Adric decides to blow up the portal and the keep it is located in. With the aid of the flaming skull, Adric and Varis battle their way to the forge and magically causes it to explode. Meanwhile, Kahl and Tisha manage to distract the Cyclops and free their prisoners. The two groups come together to battle it out against the Cyclops and his troops as the keep explodes around them. With no other option, the party heads into the portal in order to survive. Too bad the artifact they are carrying interacts poorly with the portal causing a strange effect. And that’s the book.

So let’s talk opinions. Another great action and adventure tale. The art was brilliant once again, starting with that amazing cover. The colors on it were stunning. The splash pages were really nicely done as well. Flying Bree was cool. The story was once again pretty cool. Each character, using their individual skills,  did their part to help the team. Then they reunited at the end to stop the final enemy. Along the way, there was action, sarcasm, and laughter. Just like in a real Dungeons & Dragons game. This book has the most amazing ability to take me back to my childhood and for that reason alone it is a winner. One little issue that I had was Bree’s character sheet was missing thieves tools and/or lockpicks in her equipment list. That is a HUGE no-no in my book. If I was the DM, I wouldn’t allow her to pick locks or disarm traps which would negate half of her purpose on the team. I also miss the stats for the battles that occur in the book, like they did in the first few issues. They should bring that back. It would make recreating the battles in a D&D game easier. Other than that and the lessened humor, this book was awesome. That’s my opinion folks. Take it or leave it.

A COMIC BOOK BLOG RATING

Pros Cons
once again, an awesome, non-stop action packed book with a great story. slight error on character sheet, but who cares. The book is incredible
Rating
98%
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Dungeons And Dragons #4 Review

Dungeons And Dragons #4

The best fantasy adventure book on the market returns with another awesome tale. Today I will be reviewing Dungeons and Dragons #4. Please leave a comment to let me know what you think.

So let’s talk about the book. Using her amazing thief skills, Bree manages to save the party from drowning to death and by resetting the trap. After Fell’s Five manage to defeat their attackers. The party moves deeper into the dungeon but are split up in a later encounter. Kahl and Tisha travel one way, telling each other tidbits about their past while Adric, Bree and Varis head in another direction. The three party members come up on a flaming skull that aids them and leads them to the heart of the Dark Forge. There, the skull tells them that their attackers have restored the Forge and that the invasion of their world will begin soon. To emphasize, a giant creature steps through the operational portal, a Cyclops. And that’s the book.

So let’s talk opinions. I’m beginning to run out of accolades for this book. It really is perfection put to page. The action picks up immediately and the quest is the constant focus of the issue. There was a small pit stop for a little background on Tisha but that’s just part of the quest too. I’m guessing the next story arc might focus on Tisha’s search for her parent’s killer. (Her sister, probably.) I loved the way that Bree is being written and portrayed. I really cannot stress enough how important it is to get a character’s personality right in Dungeons and Dragons. Bree’s personality is 100% spot on thief. I should know, as playing a thief was usually my job in our campaigns. The art is spectacular once again but the cover was a bit of a tease as we didn’t really have any ogre battles. Once again, the added bonus of getting Tisha’s character sheet to add to the other three is sweet. Next issue I should finally get Bree’s character sheet (save the best for last) and the party will be complete. Then everyone out there can get together with their friends and play as Fell’s Five in a campaign of their own. I can’t wait for the first story arc’s conclusion next issue. This title is slowly becoming my favorite monthly book. That’s my opinion folks. Take it or leave it.

A COMIC BOOK BLOG RATING

Pros Cons
once again, an awesome, non-stop action packed book with humor and a great story. this book comes out only once a month. wish it was more.
Rating
100%
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Dungeons And Dragons #3 Review

Dungeons And Dragons #3

The action and adventure continues in this amazing fantasy tale from IDW. Today I will be reviewing Dungeons and Dragons #3. Please leave a comment to let me know what you think.

So let’s talk about the book. As Adric and the orc leader battle it out, Varis is searching for the changeling hidden among the orcs. The battle is fierce and furious, but after some time, Adric manages to outwit and defeat the orc. The rest of the orcs attack the humans but Varis manages to find the changeling and kill him, stopping the battle. Bree then gets them the magic orb that the changeling stole. Kahl lets the party know that the orb is really a dwarven made device used to open doorways between worlds. The party decides to find the dwarven forge where the orb was made and shut it down and kill anyone who tries to stop them. Arriving at the forge, which is underground, the party is ambushed by some fighters and a teleporter, who are probably from another world. As the parties are fighting, a trap is sprung, the room they are in is sealed and water starts to fill the room. And that’s the book.

So let’s talk opinions. Another amazing action packed non-stop issue.There seems to be no pause button with this title. It’s exactly like a game of Dungeons and Dragons. The story is smooth and not overcomplicated. No useless getting to know you moments. No reflections on deep issues. Just fights, quests, traps, snide comments, ambushes and magic. The writer really understands the characters he is working with. He knows how they should act and react. The art is brilliant and a joy to look at. Nothing is off. The banter between the characters reminds me of campaigns that I used to play with my friends when I was much younger and how we would speak to each other. It was a great time. Laughter all the time. Once again, the added bonus of getting Varic’s character sheet to add to the other two is sweet. Since Conan is no longer on the market as a monthly title, this book is your best source for all of your fantasy and adventure cravings. Nothing out there is better. That’s my opinion folks. Take it or leave it.

A COMIC BOOK BLOG RATING

Pros Cons
once again, an awesome, non-stop action packed book with humor and a great story. this book comes out only once a month. wish it was more.
Rating
100%
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Dungeons And Dragons #2 Review

  • December 19, 2010 11:35 pm
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Dungeons And Dragons #2

The action and adventure campaign continues. Today I will be reviewing Dungeons and Dragons #2. Please leave a comment to let me know what you think.

So let’s talk about the book. As the orphanage collapses, Adric, Bree and Juliana begin rescuing kids. Meanwhile, Kahl, Varis and Tisha attack the mage, who turns out to be a changeling. Using his face-shifting abilities, he manages to escape from our heroes with the artifact, even stabbing Tisha in the process.  As the two parties meet up with the rescued children, Adric decides to go after the changeling. Tracking him through the forest, the party comes upon a caravan being attacked by orcs. Adric orders everyone to enter the fray but in the confusion, the changeling switches again. In order to buy time, Adric challenges the orc leader to a one-on-one battle. The orc accepts and smashes Adric in the jaw, knocking him down to the ground. And that’s the book.

So let’s talk opinions. Another amazing issue. The action is non-stop. The story is smooth and not overcomplicated. The characters are written perfectly. That thief is so spot on its ridiculous. I love how she takes the time, every time, to make some humorous comment or steal something. And the book is damn funny. The commentary is everything that you would expect actual players of D&D to say. The orcs were drawn magnificently. World of Warcraft would be jealous of this art. The action scenes were amazing once again. It’s like seeing the D&D battle come to life. This book is really bringing back my childhood. Maps, stats, adventure sheets. Wiseass comments coming from all sides. I spent many a night surrounded by my friends doing exactly what is happening in the book right now. Once again, the added bonus of getting DM stats for all of the book’s encounters at the end was great. Now we have Khal’s character sheet to add to Adric’s from last issue. If you want an amazing, fast paced, action and adventure book filled with humor, go out and get this book now. You won’t be sorry. That’s my opinion folks. Take it or leave it.

A COMIC BOOK BLOG RATING

Pros Cons
once again, an awesome, non-stop action packed book with humor and a great story. 30 days til issue #3.
Rating
100%
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Dungeons And Dragons #1 Review

  • November 13, 2010 9:39 pm
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Dungeons And Dragons #1

Let the dice roll and the roll playing begin. Today I will be reviewing Dungeons and Dragons #1. Please leave a comment to let me know what you think.

So let’s talk about the book. The story picks up where issue #0 left off. Our band of adventurers are resting at a tavern when a swarm of zombies burst through the floor and attack. After a quick battle, Adric, the warrior, finds that the people are really being possessed. To bad he is caught by the town sheriff and taken before the Lord Warden for murder. As Adric is explaining his actions, Copernicus Jinx, a wizard and friend of Adric enters and claims that the bodies are being possessed. This is verified when the Warden, the sheriff and everyone else is possessed and zombified. All but Adric and his party who are warded by Jinx. Adric and his party escape and race to get to the bottom of these possessions. The party splits into two teams. Kahl. the dwarf, Varis, the elf and Tisha, the mage go underground to find the source of the magic while Adric and Bree, the thief, go after Juliana, a wizard, Zinc’s pupil, and the woman Adric likes. She was sent by Zinc to investigate the magic. As Kahl and his party come upon a man doing some magic spell that has the same energies as the people being possessed, Adric finds Juliana doing battle with a bunch of zombified orphans. The battle intensifies until the orphanage collapses into the sea. And that’s the book.

So let’s talk opinions. This book was awesome. An action packed, non-stop, joyride filled with humor, violence, magic and adventure. Everything a good Dungeons & Dragons quest needs. The story itself was great and not overly complicated. The characters are so spot on its ridiculous. The elf and the thief are exactly how they should be played as characters. I loved the way the thief is always protecting her own ass and passing the blame onto others. I typically played a thief in my D&D role-playing days and she reminds me of all the dastardly things I used to do back then. But its not only the thief. Every character is distinct and unique and exactly like they should be. The art on this book is great too. I love the elf with the throwing axes scene where you see and feel his speed and accuracy. The action sequences, which make up over half the book, are quick and relentless. I also really love the added bonus at the end. For D&D players, this book is nice enough to recreate the battles in the book into encounters that a Dungeon Master can incorporate into a real campaign. And we get Adric’s character sheet which is pretty cool. If we get the rest of the team in future issues, a DM can use them and play with them in real life. Sort of recreate the comic with a bunch of friends. Even create an entire campaign. That is awesome. I love this book. Keep up the great work. That’s my opinion folks. Take it or leave it.

A COMIC BOOK BLOG RATING

Pros Cons
awesome, non-stop action packed book with humor and a great story. 30 days til issue #2.
Rating
100%
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Dungeons And Dragons #0 Review

Dungeons And Dragons #0

Did you ever play D&D when you were a kid? Anyone who grew up in the 80s or 90s will definitely say yes. What was your favorite character? This book will bring you back some nostalgia. Today I will be reviewing Dungeons and Dragons #0. Please leave a comment to let me know what you think.

So let’s talk about the book. There are basically two stories in this issue. (One is good and one crappy.) The first story is a general intro to a party of adventurers doing a mission. We have all your staples. A halfling fighter, a human thief, a dwarven cleric (I assume), an elven ranger (I assume), and a magic user (not sure of race). Its a quick mission that basically gives you an idea of what each character is like, what powers they have and how they will act in the regular series. The second story is about a gladiator who gets caught and is about to be sold as a slave but escapes. And that’s the book. (Not bad for $1)

So let’s talk opinions. I loved the first story. It brought back so many happy memories of hanging with my friends with a bunch of chips (Dorito’s naturally), a few bottles of soda (Pepsi and Mountain Dew), some Entenmann’s soft baked cookies, and my dice. (We would play until two in the morning, but I digress. Back to the review.) The thief is my favorite character so far. I always played the thief in our adventures. The writer captures the essence of the thief character perfectly. (Greedy, sneaky, conniving, smart, greedy, stealthy, self-preserving, did I mention greedy?) The fight against the dragon was pure bullshit but what do you expect from a 10 page story. In real D&D, that Dragon would have killed them all in three rounds. Artistically speaking, the book was spot on. Just like I remember from my Monster Manual. The second, Dark Sun story was a waste but once again it was only a six page story. The strange, dark art did not help the book at all. If anything, it made me want to read the book even less. I hope the full story in the mini-series is better. And I hope they get someone else to draw it. As for the regular series, I’m reserving my copy as we speak. That’s my opinion folks. Take it or leave it.

A COMIC BOOK BLOG RATING

Pros Cons
surprisingly got a lot for my dollar. The thief was hilarious. Great art. Nice Dragon stat card. Dark sun story was weak. Art on it was bad too. Makes me not want to pick it up.
Rating
50%
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